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- #Mechwarrior 4 mercenaries windows 10 crash on startup movie#
- #Mechwarrior 4 mercenaries windows 10 crash on startup mp4#
- #Mechwarrior 4 mercenaries windows 10 crash on startup install#
Your problem may be a result from the media foundation dlls not working as supposed to on Linux. So my problem will definitly not be fixed by skipping just the intro video. I dug a bit into the UE4 editor and it seems to work the way that it incorporates small videos into the graphics scene to have rotating HUD elements and whatsoever.
#Mechwarrior 4 mercenaries windows 10 crash on startup install#
:/Ī guy wrote he had the blackscreen issue on Windows and needed to install a media foundation addon for the game to work. I lack the time at the moment to dig deeper into it but I am gonna ask around on reddit, maybe someone plays MW5 aswell. I highly suspect your issues are related to the mini videos as well, since instant action is working flawlessly.
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The GPU and SSD keep on working and DXVK is still reporting fps and gpuload changes. After clicking on new campaign my screen is dark and I have the small social symbol in the upper left corner. Maybe if the game tries and fails to load them on startup that is where my problem is.
#Mechwarrior 4 mercenaries windows 10 crash on startup mp4#
In MW5 I have found a directory containing lots of mp4 movies, even short movies like HUD elements.
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So its no wonder for me it is not working again. Even Windows people had this issue in Borderlands and needed to install a patch.
#Mechwarrior 4 mercenaries windows 10 crash on startup movie#
In The Outer Worlds I had to skip the intro and midgame movie by manipulating the save files and in Borderlands 3 the game got stuck because of a video on a screen in game not playing in the Tutorial. It is installed in the right pfx, I can see it in winecfg. Well mf didnt work ever for me with the UE4 engine. Also let me know how things went with your testing. To anyone, If you find some solutions to the performance issues do tell. Note using dxgi.nvapiHack does appear to clean up some scenes and maybe help performance a tad in instance action (campaign still dogs).īasic system specs: (I'll update this later)ĭistro: Pop!_OS 19.10 (Plasma 5 desktop used) I was unable to obtain a apitrace for some reason, the game stalled each attempt (under windows). The intro campaign sequence struggles to reach 30fps at resolutions above 1080p, and will tank to 1fps once you finish the training scene and get back to the ship (where the game actually starts). The performance in Instant action can vary from excellent to terrible depending on which map you pick (from my testing anyway). The dotty film grain effect is not a error of dxvk but that of the game (very obvious in the opening space flight scene). Hello doitsujin/Philip, I know things are tough right now and the last thing you want is another issue posted, but I would like to at least make it aware to users of DXVK how this game performs atm.Īt present I have been using Proton-GE-4.21 within Lutris to test (mf needed for vids) and I've encountered a few semi-major issues at 1440p-2160p resolutions such as significant performance problems in specific areas.
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